Jacques, Carl, & John: Atomic Robo – Pregenerated Characters

I  recently ran Atomic Robo, the pulpy FATE super-science game from Evil Hat last week. Here are the pregenerated characters I ended up using: AtomicRobo_Pregens It includes Carl Sagan (directly from the book), John C. Lily, Jacques Cousteau, and an intelligent dolphin. They were all created with the Atomic Robo fillable character sheet from a … Continue reading Jacques, Carl, & John: Atomic Robo – Pregenerated Characters

Savage Worlds: Stargate SG-1 Pregen Characters

I recently ran a few Savage Worlds convention games set in the Stargate SG-1 universe. I'm posting the pre-generated characters I used here. Stargate_SavageWorlds_Characters It includes the original four characters (O'Neill, Carter, Jackson, and Teal'c), and a few extra characters to fill out a party. I used the Hero Lab Classic software from Lone Wolf … Continue reading Savage Worlds: Stargate SG-1 Pregen Characters

The Exchange – a scenario for Mercenaries, Spies, & Private Eyes

This is a scenario for Mercenaries, Spies, and Private Eyes, for up to 8 players. It's an espionage adventure inspired by old episodes of Mission Impossible and similar shows. It takes place sometime during the Cold War, around 1967-1972, though it could be easily used in other eras. The players will be agents of TAROT, … Continue reading The Exchange – a scenario for Mercenaries, Spies, & Private Eyes