This is a scenario for Mercenaries, Spies, and Private Eyes, for up to 8 players. It’s an espionage adventure inspired by old episodes of Mission Impossible and similar shows.
It takes place sometime during the Cold War, around 1967-1972, though it could be easily used in other eras.
The players will be agents of TAROT, a western intelligence agency. It’s presumed each player is an intelligence agent or someone with special abilities recruited into TAROT.
It was designed to be used with the pregens in a previous post, though it should work with any characters. It would be easier if they had a intelligence background and skills.
Here’s the main scenario:
I’ve also included a map of the island where the scenario takes place. It includes some clip art from Filippo Vanzo, who makes maps at https://lastmapmaker.com/. This map comes from the Mini-Pack #01: Islands pack
Here are handouts with photos and salient facts for each of the important NPCs. There are two NPCs per page (so you can cut them in half):
I’ve also made a combat sheet to track ammo and CON for all likely combatants.
This is a printable list of cards with weapon info for some the weapons the players might pick up during the adventure.
The data on the cards came from https://www.modus-operandi.co.uk/mercenaries-spies-private-eyes/monsters-foes-and-equipment-cards/.
Modus Operandi is a site with all kinds of great espionage RPG stuff, including for MSPE.
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