I’ve run a few sessions of Ultima Forsan, the Savage Worlds game set in a Renaissance Europe recovering from a zombie apocalypse. It’s currently my favorite of the Savage World settings.
When a character is bitten by the dead and is wounded, they will most likely be infected, and will be doomed to die. Before they die, they get the Sardonic Grin Edge, which gives them a psychological advantage. Once they know they’re going to die, they’ve got nothing to lose.
To make this event memorable, I’ve made this PDF handout to be given to a player once they are infected. They look best if you print them out on cream or parchment-colored paper.
Revised (gender neutral) Version