Dark Sun for Sword of Cepheus: Part X – Earth Spells for Elemental Clerics

I’m slowly continuing work on my conversion of the AD&D Dark Sun setting to the Sword of Cepheus system. I’m currently continuing to add to the Elemental Cleric class. I’m now putting together a list of spells for each type of Elemental Cleric – Fire, Air, Earth, and Water.

Here’s my list of Sword of Cepheus spells for Elemental Clerics who serve Earth. Just as I did for the fire spells, I’ve given each of them two names – one is the standard D&D-style name that can be used a shorthand. The other is a more florid description, designed to give the spells a little more flavor. Many of the new names are referencing beings and places from the Elemental Plane of Earth as described in multiple D&D books.

I’m not entirely finished with this list yet, and haven’t playtested anything yet, so I’m open to any suggestions. Here are all of my previous Dark Sun/Sword of Cepheus posts.

Critical Failures & Mishaps – How the Earth does Rumble

Critical failures (SoC pg 67) for Earth clerics work normally. If a Earth cleric suffers a Mishap, instead of rolling on the Mishap table, assume instead the cleric cannot control the elemental forces and a tremor occurs centered around the caster. The caster takes 1D of damage. Everyone within 15m must roll DEX 8+ to avoid being knocked down and taking 1D of damage. If the cleric is in a cavern or enclosed stone structure, increase all damage to 2D, due to falling debris.

Spell List for Elemental Clerics of Earth

1st Circle

Fist of Stone – Hands of Grumbar
Song of the Sands – Ears of the Sandling
Pass Without Trace – Path of the Sandling

2nd Circle

Soften Earth and Stone
Find Metal – Nose of the Xorn
Skin of Stone

3rd Circle

Stony Grasp – Grip of Geb
The Earth Speaks
Find Path – Geb’s Blessing

4th Circle

Advanced Pass Without Trace – Sandling’s Blessing
Seismic Speech
Buried Alive
Echolost

5th Circle

Tremor (pg 92)
Stone Shape
Wall of Stone – Walls of Stonemire
Conjure Earth Elemental

6th Circle

Stone to Flesh (pg 90)
Move Earth (pg 86)
Flesh to Stone (pg 83)

Spell Descriptions

Advanced Pass Without Trace – Sandling’s Blessing
1st Circle
Range: 6m
Duration: 1 hour
Like Pass Without Trace, but applies to individuals in a 6m radius.

Buried AliveCradle of Sunnis
4th Circle
Range: Touch
Duration: 1 day
While buried in earth or stone, the target can remain alive in a state of suspended animation. After the day, if not unearthed, they will quickly perish.

Conjure Earth Elemental 
5th Circle
Range: 75m
Duration: Special
Can summon one earth elemental (SOC pg 104) per day. The cleric must maintain concentration or the elemental will go on a rampage attacking everyone in its path.

Find Path – Geb’s Blessing
3rd Circle
Range: 5km
Duration: 2 hours
In a cavern or rocky maze, the cleric can unerringly find her way to any desired destination.

The Earth Speaks
3rd Circle
Range: 50m
Duration: 15 minutes
Find a specific item buried or hidden in the earth. The cleric doesn’t need to have seen the item, she just needs a vague description.

Echolost
4th Circle
Range: Varies
Duration: 5 minutes
In canyons, or large caves, or any place where sounds can echo on stone, a cleric can speak to the walls and recall the echo of any sound that has occurred in the last year. For example, a cleric can recover the sound of a conversation that happened in a canyon last week. They cleric doesn’t need to know the specific time, they just need a description of the being or beings that created the sound. The range is only limited to the size of the canyon or cavern.

Find Metal Nose of the Xorn
2nd Circle
Range: 8 meters
Duration: 15 minutes
The cleric can smell any precious metal or mineral (gems included) up to 8m away. Even things buried or encased in rock will be detected.

Fist of Stone Hands of Grumbar
1st Circle
Range: Touch
Duration: 1 minute (10 rounds)
Caster’s fists become hard as stone and can be used as weapons – 2D damage. The fingers will be stiff and no longer capable of any fine manipulation while the spell is active.

Pass Without TracePath of the Sandling
1st Circle
Range: Touch
Duration: 1 hour
The caster or target of spell can travel over land and leave no trail in dirt or sand.

Seismic Speech
1st Circle
Range: 20km
Duration: 10 minutes
Can speak to other Earth Elemental clerics over great distances though vibrations in Athas’ crust. Only other Earth clerics can receive these messages.

Skin of Stone
2nd Circle
Range: Touch
Duration: 1 minute (10 rounds)
Can harden humanoid skin to give 6 points of protection. Target will only have half movement speed.

Soften Earth and Stone
2nd Circle
Range: 8m 
Duration: Permanent
All earth or stone in area is softened. Wet earth becomes mud, Dry earth becomes loose earth or sand, stone becomes clay.

Song of the SandsEars of the Sandling
1st Circle
Range: varies
Duration: 5 minutes
By pressing her ear to the ground, the cleric can detect the movement of other creatures at a distance. They can roughly estimate the size, number, and direction of creatures. The range of the spell is 2 km on stone, 1 km on hard earth, .5 km on sand or loose earth.. This spell will not work in silt.

Stone Shape
5th Circle
Range: Touch
Duration: Permanent
Can shape 1 m of stone into another simple shape.

Stony GraspGrip of Geb
3rd Circle
Range: 15m
Duration: 1 minute (10 rounds)
A hand of stone bursts from earth to snare target. Target can only escape with a STR 10+ roll.

Wall of StoneWalls of Stonemire
5th Circle
Range: 10m
Duration: Permanent
Can create a wall of granite with up to 8 square meters surface area, and up to two inches or (5 cm) thickness.

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