Weird Books for Gamers IX: The History of Magic – From Alchemy to Witchcraft, From the Ice Age to the Present

This is the ninth in my series of capsule reviews of non-fiction books from my library that would be useful or inspiring in RPGs – Weird Books for Gamers The History of Magic: From Alchemy to Witchcraft, From the Ice Age to the Present (Goodreads) In Chris Gosden's book, he covers the history of magic … Continue reading Weird Books for Gamers IX: The History of Magic – From Alchemy to Witchcraft, From the Ice Age to the Present

Godstar: A faux-Dune Cepheus Engine setting and my custom character sheet

Godstar is a campaign setting for the Cepheus Engine system from Zozer Games. It's essentially Dune with the serial numbers filed off. The setting is centered around a small desert world called Aurelia. Aureila doesn't have spice, but it has the Godstar. The sun of the Aurelian system (the titular Godstar) seems to be a … Continue reading Godstar: A faux-Dune Cepheus Engine setting and my custom character sheet

Vaults of Vaarn: A custom character sheet for an OSR science fantasy game.

Vaults of Vaarn is a great little OSR game by Leo Hunt. It's a sort of a far future Dying Earth-style science fantasy setting. There's the remains of dead civilizations littering the blue sands, bizarre technologies, and all kinds of mutants and robots roaming about underneath a dying red sun. Highly recommended. The rules are … Continue reading Vaults of Vaarn: A custom character sheet for an OSR science fantasy game.