Chernoff Faces: a character sheet for a game that doesn’t exist

I just learned about the concept of Chernoff Faces, the data visualization concept in which numerical data is presented using cartoon faces rather than numbers, as it’s easier for people to process faces than digits.

I immediately wondered how to adapt this for RPG use. How would you design a game that used faces instead of numbers?

Hell if I know, but the character sheet would look like this:

As this isn’t a real game, and never will be, I’m not going to add it to my ever-growing, unwieldy list of character sheets.

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