I just ran a one shot of Mothership (DriveThru - Itch), the sci-fi horror game. For the game I used Desert Moon of Karth (DriveThru - Itch), the Mothership setting by Joel Hines. It's a lovely little setting. Karth is a barren little moon, only accessible by orbital elevator. The metaplot revolves around a gold … Continue reading Desert Moon of Karth: A custom character sheet for a Mothership setting
At the request of someone in the Stellagama Publishing Discord, I've made an updated version of my fillable Sword of Cepheus character sheet. (older version here) Sword of Cepheus is Stellagama Publishing's adaptation of the Cepheus Engine (open source Traveller) designed to run fantasy games. The big changes are as follows: There are now 18 … Continue reading Sword of Cepheus: Updated Character sheet
Over on Mastodon, there's a little project called #mastodungeon, where people throw together a quick one-page dungeon and post it. It's still going on, so I threw together a entry of my own. I used Dungeon Scrawl for the map, and Affinity for everything else. I thought I'd post a image and PDF version here. … Continue reading The Seer of Mendacium: A one-page OSR dungeon
Over on Mastodon, I've been posting a bunch of covers for purported obscure GURPS books, along with a few "facts" about each one. Here's the original Mastodon thread. Most people got the joke, but I think a few are still searching for these. I'm posting them here for posterity. GURPS Canada The development of this … Continue reading The Lost Books of GURPS: RPG books that probably didn’t exist.
I've finished up my entry for the Late-Stage Capitalism Jam over on itch My Gods Are Algorithms, And They Are Hungry - A GM-less, competitive, storytelling game about influencers in a post-human world. It's set in a future where the world is ruled by mysterious, inscrutable AI gods. The players are Influencers, people who try … Continue reading My Gods Are Algorithms, And They Are Hungry
Last year I joined a itch game jam called the Pleasure-Not-Business Card Game Jam, where participants created a RPG game or supplement that would fit on a business card. For my entry I created a little sci-fi game called Planck. It's essentially a Cepheus Engine\Quantum Engine system stripped down to its bare essentials. It's designed … Continue reading Character sheet for Planck, a business card RPG
I've been spending time on Mastodon, chatting about RPG stuff. It's been a lot of fun. I'm at tabletop.social, but a lot of RPG people are at dice.camp, both RPG related instances. Just wanted to throw together a bunch of useful RPG related links I posted or found there, both for my own reference, and … Continue reading What the Mastodon taught me: A collection of RPG links
Just finished up a one-shot of Riverbend (Itch | Exalted Funeral), a fantasy fishing RPG from Gustavo Tertoleone and Victor Amorim. It's a charming, rules-light little fantasy setting. Highly recommended. Players are "Villagers", who travel down a river basin, exploring, battling abominations, and most importantly - fishing. It's basically a pointcrawl set on a randomly … Continue reading Riverbend: A mini-review, sample setting, and character sheet for a fantasy fishing RPG
Occasionally, when I've got nothing better to do (and often when I do), I'll kill time by making some mock RPG covers in the style of older books. They're mostly modified images of real old books. I usually post these to Twitter, MeWe, or more likely these days, Mastodon. Seriously, if you're looking for good … Continue reading Antique RPG covers that never existed.
At the designer's request, I've created a fillable character sheet for Lightning League, an action/adventure pulp RPG by Robert Garitta. The players are two-fisted heroes in the pulp tradition, who are all members of the Lightning League, "an Internationalorganization of inventors, explorers and heroes", operating in the years after WWII. The default setting is the … Continue reading Lightning League: A Character Sheet for a Pulp RPG