The Lost Books of GURPS: RPG books that probably didn’t exist.

Over on Mastodon, I've been posting a bunch of covers for purported obscure GURPS books, along with a few "facts" about each one. Here's the original Mastodon thread. Most people got the joke, but I think a few are still searching for these. I'm posting them here for posterity. GURPS Canada The development of this … Continue reading The Lost Books of GURPS: RPG books that probably didn’t exist.

Character sheet for Planck, a business card RPG

Last year I joined a itch game jam called the Pleasure-Not-Business Card Game Jam, where participants created a RPG game or supplement that would fit on a business card. For my entry I created a little sci-fi game called Planck. It's essentially a Cepheus Engine\Quantum Engine system stripped down to its bare essentials. It's designed … Continue reading Character sheet for Planck, a business card RPG

Riverbend: A mini-review, sample setting, and character sheet for a fantasy fishing RPG

Just finished up a one-shot of Riverbend (Itch | Exalted Funeral), a fantasy fishing RPG from Gustavo Tertoleone and Victor Amorim. It's a charming, rules-light little fantasy setting. Highly recommended. Players are "Villagers", who travel down a river basin, exploring, battling abominations, and most importantly - fishing. It's basically a pointcrawl set on a randomly … Continue reading Riverbend: A mini-review, sample setting, and character sheet for a fantasy fishing RPG

Lightning League: A Character Sheet for a Pulp RPG

At the designer's request, I've created a fillable character sheet for Lightning League, an action/adventure pulp RPG by Robert Garitta. The players are two-fisted heroes in the pulp tradition, who are all members of the Lightning League, "an Internationalorganization of inventors, explorers and heroes", operating in the years after WWII. The default setting is the … Continue reading Lightning League: A Character Sheet for a Pulp RPG

Anti-Hero points: a mechanic for Spaghetti Western games

I've been playing around with submitting an article to the Cepheus Journal about running Spaghetti Western-inspired adventures in Cepheus Engine games, specifically Independence Game's Rider. Here's one of the ideas I've been considering. Note that none of this has been playtested in any way. Anti-Hero Points It was common in many Italian westerns for the … Continue reading Anti-Hero points: a mechanic for Spaghetti Western games

Webworld: A mini-review and custom character sheet for the post-spiderpocalypse RPG

I've just run a one-shot of Webworld, the spidery post-apocalypse RPG from NeonRot The Setting Webworld's setting is an arachnid nightmare. Giant spiders of various types have conquered the Earth, blanketing it in sticky webbing. Civilization has collapsed, and the few survivors huddle in underground shelters, occasionally creeping out to scavenge for food and supplies. … Continue reading Webworld: A mini-review and custom character sheet for the post-spiderpocalypse RPG

Barbaric! a custom character sheet for a sword & sorcery RPG

I recently posted a character sheet for Warlords of Atlantis, the setting for the Barbaric! RPG from Stellagama Publishing. As I mentioned in that post, Barbaric! uses the Quantum Engine system, which is a modified version of the Cepheus Engine/Traveller sci-fi ruleset. It's designed to run adventures in a Conan-style Sword & Sorcery world. It … Continue reading Barbaric! a custom character sheet for a sword & sorcery RPG