The Lumberlands – Sasquatches – Black Hack conversion Part II

I'm continuing my conversion of the OSR zine Lumberlands (DriveThruRPG / itch.io) to the Black Hack ruleset. Original post here. This is a write-up of the Sasquatches, one of the main monster factions in the fantasy forest setting. These are just the mechanics - for the descriptions, you'll need to get a copy of the … Continue reading The Lumberlands – Sasquatches – Black Hack conversion Part II

Dark Sun for Sword of Cepheus: Part X – Earth Spells for Elemental Clerics

I'm slowly continuing work on my conversion of the AD&D Dark Sun setting to the Sword of Cepheus system. I'm currently continuing to add to the Elemental Cleric class. I’m now putting together a list of spells for each type of Elemental Cleric – Fire, Air, Earth, and Water. Here’s my list of Sword of … Continue reading Dark Sun for Sword of Cepheus: Part X – Earth Spells for Elemental Clerics

Dark Sun for Sword of Cepheus: Part IX – Fire Spells for Elemental Clerics

I'm continuing work on my conversion of the AD&D Dark Sun setting to the Sword of Cepheus system. My last post was the Elemental Cleric class. I'm now putting together a list of spells for each type of Elemental Cleric - Fire, Air, Earth, and Water. Here's my list of Sword of Cepheus spells for … Continue reading Dark Sun for Sword of Cepheus: Part IX – Fire Spells for Elemental Clerics

Dark Sun for Sword of Cepheus: Part VIII – Elemental Clerics

Here’s the next career for my Dark Sun conversion to Sword of Cepheus – the Elemental Cleric. The AD&D cleric and the Sword of Cepheus cleric are considerably different. I've combined some information from the Dark Sun book Earth, Air, Fire and Water (DSS2), the sorcery system from the Sword of Cepheus rule book, and … Continue reading Dark Sun for Sword of Cepheus: Part VIII – Elemental Clerics

Dark Sun for Sword of Cepheus: Part VII – Weapons of Athas

The following are some custom weapons for the Dark Sun setting, converted to Sword of Cepheus. The weapons mostly come from The Complete Gladiator's Handbook. This is part of my ongoing series converting the AD&D Dark Sun setting to the Sword of Cepheus RPG. A lot of the ideas for the rules come from Zozer … Continue reading Dark Sun for Sword of Cepheus: Part VII – Weapons of Athas

Dark Sun for Sword of Cepheus: Part VI – Merchants of Athas – Trade Rules

As part of my conversion of the AD&D Dark Sun setting to the Sword of Cepheus rules, I recently made a merchant career. It sort of inspired me to take the Cepheus Engine trading rules and modify them to be used in the Dark Sun setting. The idea being that the players could make money … Continue reading Dark Sun for Sword of Cepheus: Part VI – Merchants of Athas – Trade Rules

Dark Sun for Sword of Cepheus: Part V – Merchants of Athas

Here’s the next part of my Dark Sun conversion to Sword of Cepheus – the Merchant career. I've also included rules for trading. I was originally just going to create a quick merchant class, but I got to thinking as I read about the dynastic merchant houses in the Wanderer's Journal. For Tyr to trade … Continue reading Dark Sun for Sword of Cepheus: Part V – Merchants of Athas

Dark Sun for Sword of Cepheus: Part III– Character Creation

Here's the third part of my conversion of the AD&D Dark Sun setting to the 2d6/Cepheus Engine/Traveller based RPG Sword of Cepheus. This will cover the initial character creation process. I'll also create one career - Nomad - to start out with. Character Creation We'll be using the same basic rules as the Sword of Cepheus … Continue reading Dark Sun for Sword of Cepheus: Part III– Character Creation