FIST – some notes, a character sheet, and some pregens

I just ran a one-shot of FIST, and wanted to share some thoughts, pregens, and a custom character sheet. FIST (Freelance Infintry Strike Team) is a very simple but fun paranormal action/adventure game written by B. Everett Dutton & Ripley Caldwell. The setting is intentionally left vague; it's set during the "second half of the … Continue reading FIST – some notes, a character sheet, and some pregens

Diabolox – Urban Horror for the Cepheus Engine (with character sheet)

Michael Brown publishes a prodigious amount of stuff for the Cepheus Engine, mostly a lot of one page adventures. My favorite works of his are his one-page setting guides, mostly based on somewhat obscure sci-fi and fantasy properties. I've posted quite a bit about my appreciation of his Omega 99 setting, based on the 1970s … Continue reading Diabolox – Urban Horror for the Cepheus Engine (with character sheet)

Desert Moon of Karth: A custom character sheet for a Mothership setting

I just ran a one shot of Mothership (DriveThru - Itch), the sci-fi horror game. For the game I used Desert Moon of Karth (DriveThru - Itch), the Mothership setting by Joel Hines. It's a lovely little setting. Karth is a barren little moon, only accessible by orbital elevator. The metaplot revolves around a gold … Continue reading Desert Moon of Karth: A custom character sheet for a Mothership setting

Character sheet for Planck, a business card RPG

Last year I joined a itch game jam called the Pleasure-Not-Business Card Game Jam, where participants created a RPG game or supplement that would fit on a business card. For my entry I created a little sci-fi game called Planck. It's essentially a Cepheus Engine\Quantum Engine system stripped down to its bare essentials. It's designed … Continue reading Character sheet for Planck, a business card RPG

Riverbend: A mini-review, sample setting, and character sheet for a fantasy fishing RPG

Just finished up a one-shot of Riverbend (Itch | Exalted Funeral), a fantasy fishing RPG from Gustavo Tertoleone and Victor Amorim. It's a charming, rules-light little fantasy setting. Highly recommended. Players are "Villagers", who travel down a river basin, exploring, battling abominations, and most importantly - fishing. It's basically a pointcrawl set on a randomly … Continue reading Riverbend: A mini-review, sample setting, and character sheet for a fantasy fishing RPG