I've been playing around with submitting an article to the Cepheus Journal about running Spaghetti Western-inspired adventures in Cepheus Engine games, specifically Independence Game's Rider. Here's one of the ideas I've been considering. Note that none of this has been playtested in any way. Anti-Hero Points It was common in many Italian westerns for the … Continue reading Anti-Hero points: a mechanic for Spaghetti Western games
Tag: House Rules
Everything Everywhere All at Once: Initial thoughts on making it a game
This isn’t a pop-culture blog. I don’t do movie reviews, and I’m not going to start now. However, I just got back from a screening of Everything Everywhere All at Once, the new movie by Dan Kwan & Daniel Scheinert, and I wanted to discuss it a bit, at least in RPG terms. I don’t … Continue reading Everything Everywhere All at Once: Initial thoughts on making it a game
MicroDuel: RPG Dueling Rules on a Business Card
I've made another entry in the Pleasure-not-Business Card RPG Jam over on itch.io. It's a simple dueling subsystem that can be plugged into most RPGs. It's designed for western games, but could easily work with other genres (samurai fights would work nicely) It's based on the system David Baymiller designed on his excellent OSR Library … Continue reading MicroDuel: RPG Dueling Rules on a Business Card
Noir Hack: The Straight Dope – House Rule (with new character sheet)
For my one-shot of the Noir Hack, I created a new house rule called the Straight Dope. It's based on the Flashlight/Smokes idea from the Cthulhu Hack. The idea is to model the social connections a character might have for particular institutions, that they could use to get information or make things happen. Each community … Continue reading Noir Hack: The Straight Dope – House Rule (with new character sheet)