Weird Books for Gamers IV: Strange Creations by Donna Kossy

Here's a somewhat more academic work then the last few books. It's a review of various alternate theories of the origins of humanity from pseudo-scientist cranks, religious cults, and various grifters. It includes multiple Ancient Astronaut theories, various Creationisms, and a couple of ideas so bizarre, as to defy any easy categorization. Strange Creations: Aberrant … Continue reading Weird Books for Gamers IV: Strange Creations by Donna Kossy

Weird Books for Gamers III: The Queen of Whale Cay

This is the third in my series of capsule reviews of non-fiction books that would be useful or inspiring in RPGs - Weird Books for Gamers Here's a short biography on Marion "Joe" Carstairs, a 20th century heiress, competitive speedboat pilot, and eccentric. The Queen of Whale Cay: The Eccentric Story of 'Joe' Carstairs, Fastest … Continue reading Weird Books for Gamers III: The Queen of Whale Cay

Weird Books for Gamers: Things that Never Were by Matthew Rossi

Some of my favorite books for creating role playing game worlds have nothing to do with RPGs. I thought I'd start posting about some of them here, in case others find them useful. Things That Never Were: Fantasies, Lunacies & Entertaining Lies by Matthew Rossi (Goodreads) This is a collection of short essays on alternate … Continue reading Weird Books for Gamers: Things that Never Were by Matthew Rossi

Deep Frontier – Kennedy-Era Dungeon Crawl

I've been working on a pulpy adventure campaign setting set in an underground/Hollow Earth world set in the 1960's . It's essentially a Kennedy-era dungeon crawl. I'll most likely use Savage Worlds as a system, or possibly Hollow Earth Expedition. Inspirations & Influences Three influences - two real, one fictional Project Mohole - A scientific … Continue reading Deep Frontier – Kennedy-Era Dungeon Crawl