The Exchange – a scenario for Mercenaries, Spies, & Private Eyes

This is a scenario for Mercenaries, Spies, and Private Eyes, for up to 8 players. It's an espionage adventure inspired by old episodes of Mission Impossible and similar shows. It takes place sometime during the Cold War, around 1967-1972, though it could be easily used in other eras. The players will be agents of TAROT, … Continue reading The Exchange – a scenario for Mercenaries, Spies, & Private Eyes

Mercenaries, Spies, & Private Eyes – Agents of TAROT – pregens

I ran my Mercenaries, Spies, & Private Eyes one-shot last week. For the game, I created a 8 pregenerated chracters using my MSPE character sheet. I added a cover sheet for each with a background data and a photo. (all the photos are screenshots of 1960s character actors) The characters were all of agents of … Continue reading Mercenaries, Spies, & Private Eyes – Agents of TAROT – pregens

Mercenaries, Spies, & Private Eyes Character Sheets

I'm planning on running an one-shot of the Flying Buffalo game Mercenaries, Spies, & Private Eyes. To prepare, I've created my own custom character sheets. I've made two versions, one with just the character sheet, and another with a character sheet and a second page for provisions. I've created a fillable version for each. MSPE_CharacterSheet … Continue reading Mercenaries, Spies, & Private Eyes Character Sheets