For my one-shot of the Noir Hack, I created a new house rule called the Straight Dope. It's based on the Flashlight/Smokes idea from the Cthulhu Hack. The idea is to model the social connections a character might have for particular institutions, that they could use to get information or make things happen. Each community … Continue reading Noir Hack: The Straight Dope – House Rule (with new character sheet)
Tag: Noir
Noir Hack – New Classes: Reporter, Citizen, & Swell
I've just tried running a one-shot of Noir Hack, the film noir version of the OSR RPG Black Hack. To prepare for my game, I created a few new classes. Reporter Ink-Slingers, Gossip Columnists, Muckrakers Starting HP: d8+4 HP Per Level/Resting: 1d8 Weapon and Armor Proficiencies: Any Attack Damage: 1d6 Armed /1d4 Unarmed or Improvising … Continue reading Noir Hack – New Classes: Reporter, Citizen, & Swell
Noir Hack – Character Sheets for a film noir version of the Black Hack
I've been throwing together new character sheets all weekend, and thought I'd add one more: The Noir Hack is Michael Brown's version of the Black Hack, designed to replicate old noir novels and movies. It's main innovation is the Darkness usage die, used to track the characters trauma and dark past. I've made a fillable … Continue reading Noir Hack – Character Sheets for a film noir version of the Black Hack
Midnight Boulevard – Film Noir with Traveller Rules – Character Sheet
Midnight Boulevard is a RPG by Michael Brown set in the world of film noir movies. It uses the Traveller/Cepheus Engine/2D6 rules system. To reflect the darkness of the noir source material, it adds the concept of scars - a randomly rolled source of turmoil in the character's life. The book doesn't have a character … Continue reading Midnight Boulevard – Film Noir with Traveller Rules – Character Sheet