Street Wolves: 1980s synthwave noir for Savage Worlds

I just ran a session of Street Wolves (itch.io link), the 1980s retrofuture noir setting for Savage Worlds. There's only a free jumpstart version available for now, but eventually Table Cat Games will be releasing a full sourcebook. It's got a quick explanation of the setting, some extra rules, and an adventure. It's set in … Continue reading Street Wolves: 1980s synthwave noir for Savage Worlds

These are the Unofficial Voyages…Non-licensed Star Trek RPGs.

There have been a number of RPGs that have held the official Star Trek license over the years: Modiphius' Star Trek Adventures (the current rights holder), the 1990s Last Unicorn Games series of books (one game for each TV series), the 1980s Star Trek RPG from FASA, and even the long-forgotten 1978 Heritage Models game … Continue reading These are the Unofficial Voyages…Non-licensed Star Trek RPGs.

octaNe: mini-review and character sheet for the B-movie post-apocalypse.

Just ran a one-shot of octaNe, from Memento Mori Theatricks. It's a RPG from 2004 described as a "psychotronic game of post-apocalyptic, trash-culture America!" It's set in a pulpy, gonzo version of a post-apocalypse America, clearly inspired by a mixture of Mad Max, Six-String Samurai, and pretty much any B-Movie from the last century. Imagine … Continue reading octaNe: mini-review and character sheet for the B-movie post-apocalypse.

Weird Books for Gamers IX: The History of Magic – From Alchemy to Witchcraft, From the Ice Age to the Present

This is the ninth in my series of capsule reviews of non-fiction books from my library that would be useful or inspiring in RPGs – Weird Books for Gamers The History of Magic: From Alchemy to Witchcraft, From the Ice Age to the Present (Goodreads) In Chris Gosden's book, he covers the history of magic … Continue reading Weird Books for Gamers IX: The History of Magic – From Alchemy to Witchcraft, From the Ice Age to the Present

Godstar: A faux-Dune Cepheus Engine setting and my custom character sheet

Godstar is a campaign setting for the Cepheus Engine system from Zozer Games. It's essentially Dune with the serial numbers filed off. The setting is centered around a small desert world called Aurelia. Aureila doesn't have spice, but it has the Godstar. The sun of the Aurelian system (the titular Godstar) seems to be a … Continue reading Godstar: A faux-Dune Cepheus Engine setting and my custom character sheet

Vaults of Vaarn: A custom character sheet for an OSR science fantasy game.

Vaults of Vaarn is a great little OSR game by Leo Hunt. It's a sort of a far future Dying Earth-style science fantasy setting. There's the remains of dead civilizations littering the blue sands, bizarre technologies, and all kinds of mutants and robots roaming about underneath a dying red sun. Highly recommended. The rules are … Continue reading Vaults of Vaarn: A custom character sheet for an OSR science fantasy game.