Recently, Stellagama Games put out the Cepheus Deluxe Enhanced Edition, their latest version of the Cepheus Engine RPG system. Cepheus, if you've not heard of it, is an OGL version of the Traveller sci-fi RPG.There are a number of companies and small designers producing stuff for it. I make my case for it in this … Continue reading Cepheus Deluxe: A custom, colorful character sheet
Over on Mastodon, I found out about the #Dungeon23 project. It's an idea invented by Sean McCoy. Here's his original post on the idea. Basically, each day in 2023, you create a new room or location in a megadungeon. At the end of the year, you'll have a playable setting for role-playing. There's been a … Continue reading Khonshu Alpha – a sci-fi megadunegon project.
I just ran a one shot of Mothership (DriveThru - Itch), the sci-fi horror game. For the game I used Desert Moon of Karth (DriveThru - Itch), the Mothership setting by Joel Hines. It's a lovely little setting. Karth is a barren little moon, only accessible by orbital elevator. The metaplot revolves around a gold … Continue reading Desert Moon of Karth: A custom character sheet for a Mothership setting
Last year I joined a itch game jam called the Pleasure-Not-Business Card Game Jam, where participants created a RPG game or supplement that would fit on a business card. For my entry I created a little sci-fi game called Planck. It's essentially a Cepheus Engine\Quantum Engine system stripped down to its bare essentials. It's designed … Continue reading Character sheet for Planck, a business card RPG
I’ve been posting a bit recently on the "Cepheus Engine as the New OSR” notion I’ve been playing around with. The idea is that the Cepheus Engine (basically old-school Traveller) should be a lot better known, and would make an excellent core for a OSR-style community of players and developers. My Cepheus as a New … Continue reading The New OSR 4: Blades of Barsoom
Since I'm putting together more Omega 99 stuff, I thought I'd release my latest version of my fillable Omega 99 character sheet. This one is designed to work with Cepheus Deluxe rules. It'll auto generate Stamina and Lifeblood boxes and has a box for Hero Points. The third page is a foldable table tent that … Continue reading Omega 99: Character sheet for Cepheus Deluxe
I've been flipping through the Space: 1999 Moonbase Alpha Technical Operations Manual I bought directly from the Gerry Anderson online store. It's been inspiring me to start creating some more material for Omega 99, Michael Brown's adaptation of the Space: 1999 setting to the Cepheus Engine. You can also see all the other Omega 99 … Continue reading Omega 99: New Weapons for Moonbase Omega
There have been a number of RPGs that have held the official Star Trek license over the years: Modiphius' Star Trek Adventures (the current rights holder), the 1990s Last Unicorn Games series of books (one game for each TV series), the 1980s Star Trek RPG from FASA, and even the long-forgotten 1978 Heritage Models game … Continue reading These are the Unofficial Voyages…Non-licensed Star Trek RPGs.
Michael Brown creates a lot of simple one-page settings for the Cepheus Engine system, many inspired by various sci-fi properties. One of them is Wings over the World, a science fiction setting based on Things to Come, the 1936 science fiction film. I've made a Cepheus Engine character sheet specifically designed for this setting. The … Continue reading Wings Over The World: a character sheet for the retro sci-fi Cepheus Engine setting
In 1956, the English writer Colin Wilson released the book The Outsider. It was sort a cultural and literary analysis of so-called "outsider" figures, and served as an early introduction to existentialism. The book received a lot of early acclaim from critics, and Wilson was as feted one of the "angry young men" of his … Continue reading Planet of the Spiders: A campaign idea I’ll probably never get around to.