There have been a number of RPGs that have held the official Star Trek license over the years: Modiphius' Star Trek Adventures (the current rights holder), the 1990s Last Unicorn Games series of books (one game for each TV series), the 1980s Star Trek RPG from FASA, and even the long-forgotten 1978 Heritage Models game … Continue reading These are the Unofficial Voyages…Non-licensed Star Trek RPGs.
Michael Brown creates a lot of simple one-page settings for the Cepheus Engine system, many inspired by various sci-fi properties. One of them is Wings over the World, a science fiction setting based on Things to Come, the 1936 science fiction film. I've made a Cepheus Engine character sheet specifically designed for this setting. The … Continue reading Wings Over The World: a character sheet for the retro sci-fi Cepheus Engine setting
In 1956, the English writer Colin Wilson released the book The Outsider. It was sort a cultural and literary analysis of so-called "outsider" figures, and served as an early introduction to existentialism. The book received a lot of early acclaim from critics, and Wilson was as feted one of the "angry young men" of his … Continue reading Planet of the Spiders: A campaign idea I’ll probably never get around to.
The Traveller RPG was sort of based on 1950s and early 1960s sci-fi. I'm working on a character sheet that has a period style to match, as if it were created back then. I used a lot of Googie and Raygun Gothic influences. The idea was to make a sheet that looks like Traveller was … Continue reading WIP: A 1950s Traveller character sheet
The latest issue of the Cepheus Journal was just released. It's free and worth a download. The Cepheus Journal is a fanzine by and for fans of the Cepheus Engine (basically an open source version of the Traveller RPG) The issues are generally given a theme. The theme for issue #8 is Retro Sci-Fi Some … Continue reading Cepheus Journal #8: The Retro Issue
I'll be running Omega 99 at next weekend's TravellerCon/USA. I decided to update my Omega 99 character sheets a bit from the previous versions. The only real change is that I've updated the wound tracker section, so that it cleanly displays only the check boxes needed to keep track of injuries. All of the old … Continue reading Omega 99: Final Character Sheet
I'm continuing making content for Michael Brown's Omega 99 setting, written for the Cepheus Engine. Here's a new spacecraft design I've made for the Omega Moonbase. The Omega 99 setting is a thinly-disguised adaptation of the Space: 1999 TV show from the 1970s. Earth's moon has been mysteriously transported through space to distant part of … Continue reading Omega 99: The Artemis Spacecraft
I just ran a one-shot of In the Light of a Ghost Star, the rules-light science fantasy RPG from the Highland Paranormal Society. The setting is the long-abandoned Earth in the far future, after the Sun has diminished into a white dwarf star. Players are humans from Mars, who travel to Earth to scavenge for … Continue reading In the Light of a Ghost Star: fillable character sheets for a science fantasy RPG
The next issue of the Cepheus Journal, the free Cepheus Engine fanzine, is themed for "Retro-SciFi". They're currently asking for submissions by September 15th. I'm planning to write up the H.G. Wells' classic alien invasion novel The War of the Worlds. My plan is to stat up the Martians, their machines, and some adventure seeds … Continue reading The Fighting Machines of Mars
I recently ran a one shot of Strontium Dog, the sci-fi bounty hunter game from Mongoose Games. It's based on the old 2000AD comic series. It's the older version that uses the Traveller ruleset, not the current WOIN version. For the game, I made five pre-generated characters. They're slightly modified versions of the ones in … Continue reading Strontium Dog: Pre-generated characters for Traveller