At Travellercon/USA 2021 I got to play in a great session of Traveller: 1700. This is a free setting for Classic Traveller created by Greg Caires, originally published in the Freelance Traveller fanzine. It's available for download over at the Freelance Traveller site. Though designed for Classic Traveller, it's easily compatible with more modern versions, and … Continue reading Traveller: 1700 – A custom character sheet and some recommended Colonial American RPG books
Tag: Settings
Cepheus Journal #8: The Retro Issue
The latest issue of the Cepheus Journal was just released. It's free and worth a download. The Cepheus Journal is a fanzine by and for fans of the Cepheus Engine (basically an open source version of the Traveller RPG) The issues are generally given a theme. The theme for issue #8 is Retro Sci-Fi Some … Continue reading Cepheus Journal #8: The Retro Issue
Dark Sun for Sword of Cepheus: Part X – Earth Spells for Elemental Clerics
I'm slowly continuing work on my conversion of the AD&D Dark Sun setting to the Sword of Cepheus system. I'm currently continuing to add to the Elemental Cleric class. I’m now putting together a list of spells for each type of Elemental Cleric – Fire, Air, Earth, and Water. Here’s my list of Sword of … Continue reading Dark Sun for Sword of Cepheus: Part X – Earth Spells for Elemental Clerics
Dark Sun for Sword of Cepheus: Part IX – Fire Spells for Elemental Clerics
I'm continuing work on my conversion of the AD&D Dark Sun setting to the Sword of Cepheus system. My last post was the Elemental Cleric class. I'm now putting together a list of spells for each type of Elemental Cleric - Fire, Air, Earth, and Water. Here's my list of Sword of Cepheus spells for … Continue reading Dark Sun for Sword of Cepheus: Part IX – Fire Spells for Elemental Clerics
Barsoom: 1960 – A setting for Troika! – some design notes
I've finished my entry for the #TroikaFestJam over on Itch.io. It's set on the Mars of Edgar Rice Burroughs, during the Cold War. Barsoom: 1960 - A Cold War on a Red Planet 36 PC Backgrounds15 EnemiesPlot Seeds & Locations If you're interested in other games set on Burrough's Mars, I keep an updated list … Continue reading Barsoom: 1960 – A setting for Troika! – some design notes
WIP: Troika! Enemies for Barsoom: 1960
I'm continuing my work on an entry for the TroikaFest! 2021 Game Jam over on itch.io. I've already posted a few PC Backgrounds for my Barsoom: 1960 setting. I'm now posting a few of the Enemies. Enemies for Barsoom: 1960 Plant-Men Kept by Issus Cultists in hidden greenhouses, these hulking plant humanoids are used as … Continue reading WIP: Troika! Enemies for Barsoom: 1960
WIP: Barsoom 1960 – Cold War on a Red Planet for Troika!
I've been working on an entry for the TroikaFest! 2021 Game Jam over on itch.io. I've decided to expand on Bad Barsoom, a micro-setting I created for a previous Troika! game jam. It's set on the Mars or (Barsoom) of Edgar Rice Burroughs. I've decided that during the mid-twentieth century, long past the time of … Continue reading WIP: Barsoom 1960 – Cold War on a Red Planet for Troika!
Dark Sun for Sword of Cepheus: Part VIII – Elemental Clerics
Here’s the next career for my Dark Sun conversion to Sword of Cepheus – the Elemental Cleric. The AD&D cleric and the Sword of Cepheus cleric are considerably different. I've combined some information from the Dark Sun book Earth, Air, Fire and Water (DSS2), the sorcery system from the Sword of Cepheus rule book, and … Continue reading Dark Sun for Sword of Cepheus: Part VIII – Elemental Clerics
Denizens: Some initial thoughts on a Megadungeon
I've never been a huge megadungeon guy. Spending an entire campaign just clearing rooms and collecting treasure wasn't something I was particularly interested in. (No judgement on people who enjoy it) But the itch.io Megadungeon Jam has got me reconsidering the megadungeon, and how I might run one. It's a one-year jam to encourage people … Continue reading Denizens: Some initial thoughts on a Megadungeon
Dark Sun for Sword of Cepheus: Part VII – Weapons of Athas
The following are some custom weapons for the Dark Sun setting, converted to Sword of Cepheus. The weapons mostly come from The Complete Gladiator's Handbook. This is part of my ongoing series converting the AD&D Dark Sun setting to the Sword of Cepheus RPG. A lot of the ideas for the rules come from Zozer … Continue reading Dark Sun for Sword of Cepheus: Part VII – Weapons of Athas